Very rarely zombies can spawn inside a barricaded building.
This will not cause damage, but it will on a passing survivor.
A vomiting zombie will continue to vomit on a player even if he is ~AFK~.
Only a few of them may give loot but mostly not.
Bosses will rarely spawn at an outpost, mostly Fort Pastor.
There are 2 types: A: 2 or 3 of the same type of boss can spawn and B: Two different bosses may spawn at once.
On rare occasions multiple bosses can spawn at once.
A lucky survivor can survive a Leaper hit due to lag.
Some zombies will stretch in a display of glitched gore when you kill them, sometimes stretching across the screen.
This can happen during PVP too, but happens rarely.Ī glitch where a dead zombie 'Gore glitches' across the screen.
This is a helpful glitch that rarely occurs if a player is injured by a zombie to critical condition, his armor and health may go back up to its previous state.
Vomiting zombies can freeze and vomit but it does not cause damage.
They will then die for no apparent reason after some seconds.
When there are a lot of players in a building, zombies that are following players will rarely become seemingly invincible and will continue to chase you down even after being crit-hit several times.
The same can rarely happen to bosses. Bloats may automatically explode causing damage to nearby players.
Some zombies sometimes become invulnerable for a while, after some time they freeze and die.
Spiders are known for this and cause a problem to less experienced players.
Some unique zombies freeze for a while and then return to their target.
Sometimes during an Outpost Attack leapers can spawn behind you and instantly hit you killing you in 1 clear strike.
During missions with a kill zombies objective, the kill counter resets itself back to a previous kill count, this happens more often when playing with several players and can even force you to kill three times the amount required.